At 11 PM on September 23rd, 1971, a strange light pierced the skies worldwide. Three hours later, a mysterious object struck deep within the heart of Antarctica.
In -60°, players take charge of competing scientific expedition teams landing on the frozen Antarctic shores. Your objectives: establish a highly efficient network of research outposts, scout the unforgiving icy wilderness, navigate to the mysterious impact zone, and claim victory as the most accomplished research team in history.
Featuring an engaging blend of Worker Placement, Deck/Bag Building, and Push-Your-Luck expedition management, -60° forces players to combine scarce supplies with technical expertise. As temperatures plummet well below freezing and blizzards sweep across the terrain, striking the right balance between bravery and calculated risk will mean the difference between scientific triumph and utter disaster.
Box contents:
Main Antarctic game board
Asymmetric research team player boards
Wooden & eco-friendly RE-Wood tokens (Stations, Explorers, Vehicles)
Technology, Project, and Expedition card decks
Resource, Gear, and Research markers
Weather & Temperature tracker
Rulebook in English